Forza Horizon 2 is a sequel to the open-world racing spin-off from the Xbox 360 brought to the current generation. I returned to Playground Games as a contract engineer for their project and had plenty of new challenges to face.
- Responsible for the ‘Live Map’ feature to show online friends on the map and connect you quickly to them. For this I had to dive deep into the (at the time very new) Xbox One API and research all the ins and outs to get it up and running.
- Tasked with all the weather and livery synchronization for all online game modes.
- Implemented several UI screens, including one of the more complicated ones in the game.


