About Me

I’m an avid programmer at heart and specialize in gameplay, with a lot of my experience concerning online synchronization. I’m really passionate about player experience and their enjoyment in a game, and like to get stuck in to the design where possible. I believe that crafting mechanics that interact naturally provides the best possible player experience.

From a technical point of view, systems architecture is an area of fascination for me – I spend a lot of thought on how building code can provide reusability and the best possible outcome for creating varied experiences.